The X800 GTO is a confusing card. With all the hoopla about
Crossfire and dual GPU systems, ATi should've come out all guns blazing with
this card for the mid-range buyer. Alas, it is not so and it misses the most
important feature: Crossfire. Well, at least it's based on the PCI-E
architecture.
Otherwise the card is an excellent solution for a moderate
gamer. We put the card through its paces and were surprised. The test bed
comprised of Athlon X2 4800+, 1 GB DDR400 RAM, 120 GB Seagate SATA HDD and the
ASUS A8N32-SLI gaming board. The test suite comprised FEAR, DOOM 3, Far Cry and
3DMark 2005. We tested it over two resolutions-1024x768 and 1600x1200 to get the
best out of it at stock speeds. For each resolution, we ran
the test for two settings, one with AA/AF turned off and the other with
them turned on. The quality was set at each game's maximum level. For Far Cry,
the card did so brilliantly that we ran it at the maximum settings as well and
have included those scores.
|
Benchmark | Resolution | Settings | Score (fps) |
F.E.A.R | 1024×768 | No AA/AF |
53 |
1024×768 | 4×AA/4×AF | 36 | |
1600×1200 | No AA/AF |
28 | |
1600×1200 | 4×AA/4×AF | 16 | |
Doom 3 | 1024×768 | No AA |
62 |
1024×768 | 4×AA | 38 | |
1600×1200 | No AA |
31.6 | |
1600×1200 | 4×AA | 30.4 | |
Far Cry | 1024×768 | 4× AA/4× AF |
76 |
1600×1200 | 4× AA/4× AF |
42 | |
1600×1200 | 6×AA/6×AF | 37.8 | |
3DMark 05 |
4702 | ||
Legend: AA: Anti Aliasing, AF: Anisotropic Filtering |
Bottom Line: The card's performance is amazing but
two things go against it. First, it doesn't support Shader Model 3 which is
becoming increasingly popular and second, NVIDIA has brilliant price points. For
example, the NVIDIA 6600GT 256MB retails for roughly 14k and if you are willing
to spend a little more, the 6800 is now sold for 14.5k. Keep in mind that the
only card in production in the 6800 series is the 6800GS, but even then the 6800
series supports SM3 and other goodies.