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NVIDIA and Ubisoft Form Gaming Alliance for This Fall’s Hottest Games

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PCQ Bureau
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NVIDIA's developer t echnolog y team is working closely with Ubisoft's development studios on incorporating graphics technology innovations to create game worlds that deliver new heights of realism and immersion. One example is NVIDIA® TXAATMantialiasing, which provides Hollywood-levels of smooth animation, soft shadows, HBAO+ (horizon-based ambient occlusion) and advanced DX11 tessellation.

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"PC gaming is stronger than ever and Ubisoft understands that PC gamers demand a truly elite experience - the best resolutions, the smoothest frame rates and the latest gaming breakthroughs," said Tony Tamasi, senior vice president of Content and Technology at NVIDIA. "We've worked closely with Ubisoft's incredibly talented c reative team throughout the development process to incorporate our technologies and deliver the most immersive and visually spectacular game worlds imaginable."

"The PC remains one of the world's most popular gaming platforms, and we're committed to offering PC players the best possible experience with our games," said Geoffroy Sardin, chief EMEA marketing and sales officer at Ubisoft. "Combining NVIDIA's visual computing expertise and the creativity of our development teams will give customers a stunning experience when choosing an Ubisoft game for the PC."

The PC version of Splinter Cell Blacklist, released on Aug. 20, is available now from participating retailers as part of an NVIDIA bundle with GeForce® GTXTM 660, 660 Ti, 670, 680, 760, 770 or 780 GPUs. More details on the bundle and the exclusive tech within the game are available here.

For more information on how GeForce GTX GPUs are dramatically changing the way games are played, visit www.geforce.com.

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