by November 26, 2013 0 comments

X3DOM is an experimental open-source framework and runtime to support the ongoing discussion in the Web3D and W3C communities how an integration of HTML5 and declarative 3D content could look like. It tries to fulfill the current HTML5 specification for declarative 3D content and allows including X3D elements as part of any HTML5 DOM tree.

X3DOM allows Web developers to manipulate 3D content simply by adding, removing, or changing DOM elements.

Most notable things in this version are the fixed bind behavior for transformed Viewpoint nodes, Viewfrustum matrix corrections, basic multi-touch support for other navigation types than examine, two new navigation modes, a beta version of DepthMode, BlendMode and ColorMaskMode, better normal map support in CommonSurfaceShader and last but not least support for 32-bit indices given that the new “OES_element_index_uint” extension is available.

Screenshots:

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