by August 2, 2008 0 comments



Bryce 6 is a 3D modeling and animation program that is particularly useful in
making fractal landscapes. The user interface is simple enough to be used even
by beginners. ‘Light Lab’ provides you excellent control over sunsets, moonlit
nights or a high-noon ambience. Using the ‘Tree Lab’ feature, you can paint your
landscape to resemble the famous gardens. ‘Metaballs’ technology allows you to
create organic shapes with high level polygon modeling. ‘QuickTime VR’ feature
gives the freedom to create web animations, generate thumbnail images, preview
them in storyboard format and create virtual tours. Since Bryce is a DAZ
product, integration with DAZ Studio is but natural. The software also supports
high-def image rendering for creating more realistic landscapes. Let’s see how
to generate a mountain using this software.

Direct Hit!

Applies To: 3D artists,
multimedia developers
Price: $109.95
USP: You can make landscapes with
different lighting effects and import models, animations from DAZ
Studio
Primary Link: daz3d.com
Google Keyword:
Bryce

 

Select the terrain from the
displayed icons at the top of the window. When rendered, this will give you
the Bryce fractal mountain. Click on the ‘E’ button to open the ‘Terrain
Editor’.
Click on the black triangle at
the far end of the ‘Terrain Canvas’ and select ‘Solid’ from the drop down
menu, to make the terrain solid. Click on the ‘Grid Shape’ and set the
resolution to 1024.

 

Go to ‘Editing Tool’ window and
click on the triangle, next to the word ‘fractal,’ and select ‘Rounded
Dunes’ from the list. Click on the round button to the left of the word
‘fractal’.
Now click on ‘Gaussian Edges.’
The terrain canvas becomes darker at the edges, which means low land at the
edges of the mountain. Click on ‘renderer’ to bring up the 3D preview.

 



Go to ‘Terrain Editor’ and
change the resolution down to 128. You can see the surface is rougher but a
bit jagged. Click on ‘Smoothing’ and reset the resolution to 1024.
Raise the terrain to the highest
level using the ‘raise/lower’ band in the editing tool. You can see the
difference in color. Now click on the gradient icon and choose the color.

 



Close the ‘Terrain
Editor’ by clicking on the ‘tick mark.’ Open ‘Object Attributes’ and change
the X, Y, Z values to 150, 75,150 or as per your monitor preview area.
Go back to ‘Terrain
Editor’ to change the angle of slope of the mountain. Click on ‘slope noise’
and ‘height noise’ once. Clicking on 3D view will start the rendering
process.

 



Click on the triangle to the
right of the Edit button. This shows up the ‘Material Editor’. Select a
beautiful backdrop from the preview or import the it by clicking on ‘Import’
.
Open the ‘Material Editor’
again. You can select trees, snow, mist, metals and transparent effects for
enhancing the beauty of your mountain. Here we selected ‘Christmas Winter’.

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