Wild with Animations using iClone

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PCQ Bureau
New Update

Transfigure your desktop into a complete virtual movie studio with a 3D
real-time filmmaking program, iClone. This program comes with the technology of
creating full motion 3D avatars and video story boarding. You can now enhance
film creation and viewing as it offers creating talking animated characters, 3D
scenes, clothing, and special effects for movies. Its key features include:

  • LivePlants for 3D Scenes: these add natural movement to elements like
    fire, smoke, water, leaves, rain, snow, etc, giving you a fresh filmmaking
    experience.
  • Clone Cloth: creates simple clothing for characters using any image or
    photo editor.

    Direct Hit!

    Applies To:
    3D artists, game developers, filmmakers

    Price: $199.95

    USP: Easy access to scene composition and
    real-time camera view

    Primary Link: www.reallusion.com

    Google Keywords: iclone

Following, we present a step-by-step guide to explain how the iClone can help
you create a comet in a few simple steps.



Open iClone and press the Hot
Key'Ctrl + F7' to activate the Character Selection Panel. Select Temporarily
Hide Character box, which hides the default character from the scene
Click the Scene icon from the
top of the screen; under this you find five subcategories. From these,
choose 'Props' and come to 'Template.' Click the 3D Blocks and select
Ball_001


Next click the Modify button and
select Import Diffuse, under the Generate UV and Map Settings. From the pop
up menu, select an appropriate texture for the Ball_001
Select the Box Settings from the
UV type category. When you scroll down Modify the screen a little further.
Don't forget to select X coordinate Align.


Now, you need a background for
the object. Select the 2D Background from the top and come back to Modify
screen. Click on the Import icon and select the background.
Click the SFX icon and select
Particle. You can see the Particle items, when you go back to Template. From
the Particle items, select a fire image to apply.


You have to link the fire with
the Ball_001 image. Clicking the Modify will show you the Particle settings.
Click on the Link To and select Ball_001
Scroll down the Modify window
and make the Start Color Opacity 100 and End Color Opacity 20. Take a note
that 'Addition' is active. Make the Start size 200 and End size 01.


The comet is ready
with the default settings (first image of fig. 9). When you start the
play/pause button, you can see the animated fire around the Comet. Change
the Emitter Settings to Quota 200, Emit Rate 200, Emit Volume 25, 100, 25.
And change the Velocity to 100, Diagonal 140, and Spread 05. You can change
the fire opacity also. Click the play button again. The fire starts blazing.
You can add thick smokes too

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